The basic object class in RCareWorld is RCareWorldBaseObject. All of the objects in RCareWorld inherant from this basic class, which means they will have the properties owned by RCareWorldBaseObject.
In Unity, select an object


name : (str) The name of the object.position : (list) [x, y, z] position in the world frame of the left hand coordinate system of Unityrotation: (list) [x, y, z] rotation in the world frame of the left hand coordinate system of Unityquaternion: (list) [x, y, z, w] quaternion in the world frame of the left hand coordinate system of Unitylocal_to_world_matrix : (list) local to world matrix in the world frame of the left hand coordinate system of Unitylocal_position local_rotation local_quaternion : (list) the corresponding value in the framesIn general, to get control of an object, you need to first initialize an object by doing
my_obj = env.create_object(id = 12345, name = 'object_name', is_in_scene=Bool)